When you think of Mario, chances are, multi-player never comes to mind. Mario has always been a one player experience and if you claim otherwise, you are either thinking of alternating play style or a Mario game that was not a traditional Mario. A.K.A. Mario Kart, Mario Arcade games, Sports etc.
In a recent interview with Miyamoto, he was quoted as saying that he had never been able to accomplish true multi-player in a Mario game, but with Galaxy he feels he has finally achieved it. I couldn't agree more. But at first glance and in theory the idea of a multi-player Mario game makes no sense...Until the Wii.
The Wii's control scheme and the game play design of Galaxy mixes perfectly making the two player experience near perfect while not alienating the way a Mario game should be played. I would go as far as to say that just like Mario 64, Galaxy reinvents the way "jumping platformers" should be played.


